Writing for a Public Audience with Ian Bogost
Event description
- Academic events
- Free
Join us as Atlantic Magazine editor and cultural scholar Ian Bogost leads attendees through translating academic essays from across the humanities into public genre writing.
Bogost will provide an overview of pitching work to an editor, crafting language, line editing and condensing complex material. This talk is for scholars looking to expand their audience and wanting to influence a broad public.
Following the morning talk, we will host two writing seminars Bogost will lead for participants interested in benefitting from the unique opportunity in editorial interlocutorship his visit presents.
Seating for these seminars is limited. Signal your intention to join by completing this Google Form
Refreshments will be served
Event Schedule:
Lecture: 10:30 a.m.-11:45 a.m.
Seminar Sessions:
-
Option I: 1:30 p.m. to 2:45 p.m.
-
Option II: 3:00 p.m. to 4:15 p.m.
Image: Ian Bogost, Washington University in St. Louis
About the speaker:
Ian Bogost is an author and an award-winning game designer. He is Barbara and David Thomas Distinguished Professor in Arts & Sciences, and Director of Film & Media Studies, and Professor of Computer Science and Engineering at Washington University in St. Louis. Bogost is also Founding Partner at Persuasive Games LLC, an independent game studio, and a Contributing Editor at The Atlantic and editor for the Object Lessons series at Bloomsbury Press.