Frogs and Bogs Game Jam
Event description
- Academic events
- Campus life
- Free
- Professional and career development
Generate Your Own Ecosystem
Join the School of Arts, Media and Engineering for a game jam about world generation and swamps! Take part in one of two tracks, Beginner and Advanced, and create your own worlds in the engine of your choice. Optionally, take part in the lead-up workshops for more information on art generation and Godot-based design practices!
Game Jam Tracks
Participate in one of our two tracks, beginner and advanced.
The Beginner track is for those who are curious about making games, but have not fully taken the plunge into game development yet. Advanced participants will go through the full lock-in game jam experience! Work together to show off your game development prowess and wow the judges.
Beginner Track
Dates and Times:
Friday, April 11th:
2 p.m. - Event orientation workshop
3 p.m. - Group formation session
4 p.m. - Work session 1 begins
8 p.m. - End of work session 1
Saturday, April 12th:
10 a.m. - Work session 2 begins
8 p.m. - End of work session 2, compiled projects are due
Sunday, April 13th:
12 p.m. - Judging begins
2 p.m. - Winners announced
Advanced Track
Dates and Times:
Friday, April 11th:
2 p.m. - Event orientation workshop
3 p.m. - Group formation session
4 p.m. - Group work session begins
Saturday, April 12th:
All Day - Group work session
Sunday, April 13th:
12 p.m. - Compiled projects due
3 p.m. - Judging begins
5 p.m. - Winners announced
This event is being produced by the School of Arts, Media and Engineering; part of the Herberger Institute for Design and the Arts.