MIXibition Fall 2024

Event description

  • Academic events
  • Arts and entertainment
  • Free
  • Open to the public

Join the ASU MIX Center for our Fall 2024 MIXibition! This will be a night to engage the ASU and Mesa communities with work from graduate students and faculty across various disciplines in the ASU Herberger Institute for Design and the Arts.

Experience a night filled with FREE immersive exhibits and artwork, open for all to enjoy. The exhibit will be held inside the ASU Media and Immersive eXperience (MIX) Center in Downtown Mesa, AZ running from 6:00 p.m. - 8:30 p.m. Featured "MIXibitions" are:

Bridging Physical and Digital Realities

Led by Professor Sven Ortel

About: Central to the project is creating meaningful engagement using 3D projection mapping techniques on a physical sculpture object. This fall, that object is a 15ft tall regular dodecahedron! Three groups will present their work in the Enhanced Immersion Studio (EIS) for this installation.

The projects cover a wide range of techniques and approaches. Featured projects from graduate students will be:

  • Digital Terrarium: The experience highlights nature's beauty, diversity, and complexity through art.
  • A Reflection Of US: A visual storytelling experience inspired by the memories and emotions of people within the Mesa community.
  • Meet Doh: A live interactive experience of meeting Doh. Brace yourself for Doh’s presence and hear what he says about you and probably your mom!

Phantom Frequencies: An Immersive Horror Experience

Led by Professor Rodrigo Meirelles

About: This open-to-the-public showcase is part of Professor Brian McCauley’s seasonal screening series - featuring Possession at the MIX and Invasion at the MIX. Held in the Enhanced Immersion Studio (EIS), this event also celebrates the first use by students of the MIX Center’s 55-speaker Meyer Sound system. For this project, students wrote five original scripts, creating immersive, sound-only horror experiences that captivated the audience. They took on specialized roles - such as sound editors, spatial audio designers, and immersive experience designer - and collaborated to craft unique and haunting soundscapes. The process involved everything from designing narrative arcs to recording foley, mixing in immersive formats, and carefully mapping the spatial audio experience using the Spacemap Go Nadia system. This project highlights the students’ ability to combine storytelling and technology, offering a truly memorable evening for community attendees.

Philosophy of Media and Technology

Led by Professors Sven Ortel and Kristy Kang

About: This course focuses on media arts and sciences in the 20th and 21st centuries, discussing issues surrounding the evolution of media art research and creation practices, methods of criticism and analysis, transdisciplinary work and research, collaboration and current trends. Emphasizes the methodology, theory and history behind the experimental study of experience via experiential systems. Directed toward those interested in researching, designing, building or critiquing experiential media systems that are culturally or technoscientifically provocative and socially meaningful.

Designing Drone Light Shows

Led by Professor Ana Herruzo

About: This course offers an unprecedented journey into the world of drone light shows, combining the art of storytelling with the latest in drone technology. In collaboration with Nova Sky Stories, a pioneer company in aerial spectacles, students will delve into the mechanics of creating mesmerizing 3D animations, intricate lighting designs, and compelling narratives that elevate drone choreographies to new heights. From conceptualization to execution, this course covers the entire process of bringing a drone light show to life, emphasizing creativity, technical skills, and societal impact.

Worldbuilding

Led by Professor Laura Cechanowicz

About: Students receive an introduction to collaborative and non-hierarchical processes of worldbuilding methodology. In this course, we engage in worldbuilding together as a methodology to create robust world systems for previsualization, ideation and narrative development in media production for entertainment and social justice. This methodology utilizes play, comedy, embodied knowledge production, the design of space, the investigation of the future and collaborative imagination to ignite the flames of creativity and imagination. Worldbuilding methodologies will provides students with tools to research and organize complex webs of data into domains, extract and observe emergent themes, make sense of them through storytelling, and learn structures for effective collaboration in groups toward innovative and ambitious goals.

Meteor Studio x Act One: "Weaving Our Story"

About: Season Two of Act One’s VR field trip, "Weaving Our Story", takes participants on a 360° visual and audio journey through three local Indigenous Arizona artists’ work on the themes of weaving, storytelling, music, public art, and cultural heritage.

Mesh Guilds Open House

About: Mesh Guilds are collections of XR enthusiast students, staff, and faculty, organized by role-oriented areas of production, e.g., 3D Modeling, Narrative Design, and Spatial Engine Integration.   By studying and sharing within their guilds, students extend their education beyond traditional classrooms, fostering a sense of upskilling, community and collaboration around collective interests in professional settings.

Prospective Graduate Student Reception

About: Meet peers, interact with groundbreaking immersive media technology and see firsthand what life as a graduate student in this vibrant, tech-fueled ecosystem feels like.

Stay tuned on this page and the MIX Center social media pages to find out more!

Photo Credit: Laura Segall

Event contact

mixevents@asu.edu
Date

Wednesday, December 4, 2024

Time

6:00 pm8:30 pm (MST)

Location

ASU Media and Immersive eXperience (MIX) Center

Cost

Free